GO BASICS – INCLUDES INTERATIVE CD-ROM / SHOTWELL PETER

GO BASICS – INCLUDES INTERATIVE CD-ROM / SHOTWELL PETER

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Título do Livro:Go Basics

Autor: Peter Shotwell

160 Páginas – Includes Interative CD-ROM

It’s not surprising that Go is one of the oldest games still being played today-it’s also one of the most challenging, simulating, and fascinating games around.

Go Basics provides a simple but thorough introduction that’s perfect for beginners.   With its easy follow instructions-and over 600 diagrams showing examples of how play-you’ll be ready to enjoy this classic game right away.

It starts by focusing on smaller 9 x 9 games-making it easier to understand basic Go tactics and strategies-and introduces fundamental strategies such as invading, sacrificing, using ko, and thinking territorially-in this accessible format.   It also explains Go’s unique handicapping sistem, making every game-even those between beginners and experts-exciting.

Go Basics is also the only book to include the easy-to-use American Go Association CD-ROM.   Besides a wealth of information about the world of Go, it includes an interactive program that gives handicaps so you can begin to play immediately.

Peter Shotwell is an internationally known expert on the relationship of Go to Eastern and Western philosophy, literature and history.   He has been writing about Go for over twenty years and has lived in China, Tibet, and Japan while reserching the origins and background of the game.   He is also the author of Go! More Than A Game.

CONTENTS

– Acknowledgments

– Introducion

. About Go

. A short History of Go

. Playing Go

. Some Important Information about This Book and 9 x 9 Go

– Part One: The Opening Game and The Mechanics of Go

Chapter 1: Starting to Play

. The Openning Moves

. Capture: The One Basic Rule of Go

Chapter 2: The Art of Capture

. Capturing on the Edge of the Board

. Capturing in the Corners

. Capturing in the Middle of the Board

. A Review of Capturing

. The Capturing Game

Chapter 3: All about Ladders

. Double Atari

. The Ladder

. Some Ladder Exercices

Chapter 4: Ladder Breakers, Loose Ladders, and Nets

. Ladder Breakers

. Nets and Loose Ladders

Chapter 5: Clever Moves

. Some Tesuji Exercices

– Part Two: The Middle Game and the Strategies of Go

Chapter 6: Life with Two Eyes and Thinking Territorially

. Understanding eyes

. False eyes

Chapter 7: Dead or Alive?

. Live and Dead Shapes

. Some examples of Life and Death

. Live Groups in the Corners, Sides, and Center

Chapter 8: Running Filghts in Sente and Gote

. Reserve and Double Sente

Chapter 9: Ko and Seki

. Ko

. Ko Threats

. Seki

– Part Three: The Endgame

Chapter 10: The Endgame I – The Beginner’s Way

. Aji

. Two Simple but Wrong Ways to Play the Endgame

Chapter 11: The Endgame – The Professional Way

. A Professional Endgame

. Continuing to the End

. A Review of the Game

Part Four: Advancing in Go

Chapter 12: Harnessing the Powers of Sacrifice

. Sacrificial Maneuvering

. A Bigger Sacrifice

Chapter 13: A Big Ko

. Cross-Cuts

. Hunting Down a Big Group

. A Mistake in Ko

. An Exercise

Chapter 14: Invading – Why, When, and Where?

. Opening in the Center

. Invasions

Chapter 15: On to the Big Board – A Review of Go Basics

– Appendix

. Getting Started with Igowin

All about Ranks

Games with Igowin

25-Kyu

18-Kyu

17-Kyu

16-Kyu

15-Kyu

13-Kyu

Getting Better at Go

– Glossary

– Recommended Reading

– About The American Go Association

# Na aquisição do livro ganhe de brinde um Tabuleiro Oficial de Courvin , nas cores bege/marron/branco no valor R$ 10,00.

Informação adicional

Peso 1 kg
Dimensões 24 x 11 x 17 cm

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